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Immersive Technology in Learning & Development 2018

Take a look at the agenda for Immersive Technology in Learning and Development 2018 to find out about our expert speakers, informative sessions, and interactive workshops. If you would like a copy via email, send an email to

Fast Track Your Attendance

Get Your Form to Join Us at Immersive Technology in Learning & Development

Want to be part of Immersive Technology in Learning and Development? Download the form by filling out your information here and send it back to to secure your spot at the event.

Attendee ROI Toolkit: Jumpstart Building Your Business Case to Attend Immersive Tech 2018

Your one-stop-shop for justifying your attendance to the 2018 Immersive Tech conference, this packet includes:

  • Attendee Snapshot
  • Dear Boss Letter
  • Reg Form

Customizable Dear Boss Letter

Accelerate the approval process with our customizable Dear Boss Letter!

Anticipated Attendee Snapshot: 2018 Immersive Tech

Find out who you will meet and learn from at the 2018 Immersive Technology event! 

To receive this document via email, please contact us at with "Please send me the Immersive Tech attendee list" in the subject line,

Articles & Interviews

Augmented Intelligence for L&D: Immersive Tech and the Future of L&D with Wells Fargo's SVP of Instructional Design Strategy & Innovation

Meet Immersive Tech 2018 keynote speaker Ken Hubbell, the SVP of Instructional Design Strategy & Innovation at Wells Fargo and find out how his team is revolutionizing L&D with voice enabled intelligence augmentation (VEIA), AI, virtual reality and other immersive technologies. Furthermore, find out how they overcame key obstacles such as change resistance, HR compliance, communicating the value of immersive tech to the business and more.

Articles & Interviews

Globalization, Innovation and Whole Person Education: Inside OneCampus ORU

Michael Mathews AVP and Chief Information Officer Oral Roberts University gives us an inside look into ORU's cutting-edge Global Learning Center. The winner of numerous awards, ORU's GLC boasts:

  • Global Learning and Teleportation Classroom – Access in and out of the GLC to/ from any and all continents in the world. Quality of video conference will move people around the world at the speed of light (teleportation).
  • Studio Classroom - Studio for recording any style of distance education, instruction, or classroom media.
  • Virtual Reality Classroom – Full immersive virtual reality (VR) learning room (I.e. Flight simulation, marine biology, engineering, etc.).
  • High Performance Computing Research Classroom - Global access for research that requires supercomputer and high performance access.
  • Global innovation Collaboration Classroom – The think tank for furthering the advancement of instruction.
  • Distance Education Lab classroom – Dedicated for classes online that require a lab or experiential aspect
  • Instructional class for disabilities – A class with portal augmented reality equipment that can be configured to help people with certain learning challenges.
  • Faculty Excellence and Learning Classroom – Room capable to teach all online faculty and traditional faculty on new technologies and new delivery methods.

Goals of Classrooms

  • World class design and functionality
  • Be interchangeable for flexibility
  • Be multi-purpose and multi-function
  • Be viewed as ‘OneCampus’ ORU